Project Overview

Vulkan Renderer is a high-performance 3D rendering engine powered by the Vulkan graphics API. Due to the low-level nature of Vulkan, this renderer delivers very high framerates with minimal overhead. Whether rendering basic geometry or creating complex and stunning visual effects, Vulkan Renderer offers the flexability and performance needed.

Key Features

Technical Highlights

Vulkan Renderer utilizes many advanced programming concepts such as:

Demonstration

Pictured above: Dense smoke particle systems pushing the boundaries with 5+ million particles per system—over 25 million particles rendered simultaneously.

Pictured above: Two procedurally-generated ferns with individual leaf physics, rendered in real-time using a single draw call per plant—no pre-loaded models required.

Use Cases

Vulkan Renderer is intended for:

Future Development

Vulkan Renderer will include features such as:

Learning Outcomes

This project demonstrates proficiency in:

Learn More

View Vulkan Renderer on GitHub

Vulkan Renderer | Alex Martin